It seems like I've been working on this female head study for years... in fact, there is only about 30 hours modeling here and still such a long way to go. There are still many proportional changes to be made to the geometry...
From other angles it's obvious that the model still lacks correct facial anatomy, hence the reason you're only getting a couple of different views for now!
As yet, there are only placeholder textures and shaders, so the images shown here are simple screengrabs from the 3D Studio Max viewports.
I'll update this model as and when I get time... don't hold your breath!